DARMAWATI; MULIANI. Implementation of interactive HOTS e-modules based on gamification in improving learning outcomes in Islamic religious education subjects for students of SMPN 1 Taluditi. Edumaspul: Jurnal Pendidikan, [S. l.], v. 9, n. 2, p. 146–156, 2026. Disponível em: https://jurnal2.unimen.ac.id/index.php/edumaspul/article/view/568. Acesso em: 6 nov. 2026.